Tuesday, November 14, 2017

Learn How to Critique


Week 14-Learn How to Critique-Visual Art CDE

Week 14

Thursday-7th Grade Standard 3.  Invent and Discover to Create

1.  Plan the creation of a work of art

A.  Use planning tools to create works of art (DOK 1-2)

Objective:  Students will use graphic organizers to critique artwork in order to expand their abilities as artists.

Warmup 
"The luscious watercolor illustrations in War of the Blink(Locarno Press, 2017_, Michael Nicoll Yahgulannaas's new graphic novel, convey a story that was told bu the Haida people "long before there was a Canada or a United States."   Using his signature Haida manga style, a fusion of indigenous visual traditions from the Pacific Northwest and the graphic format of Japanese comics, Yahgulannaas translates oral history into a fluid, nonlinear reading experience, highlighting themes that feel surprisingly relevant to today's geopolitical standoffs."

  
Directions:  Follow the presentation and complete the provided graphic organizer.


Warmup

Week 13
Monday:  Class Dojo-Escaping the Maze
Tuesday:  Scholastic Art-Kraken for the Caribbean
Wednesday:  Vocabulary

Wednesday, November 8, 2017

Week 13-How to Brainstorm-Technology and Design-ISTE

Week 13
 
Thursday-Standard IV. Innovative Designer-Students use a variety of technologies within a design process to identify and solve problems by creating new, useful, or imaginative solutions

A.  Students know and use a deliberate design process for generating ideas, testing theories, creating innovative artifacts, or solving authentic problems.

Objective: Part 1-Students will identify multiple techniques for brainstorming.

Warmup 

Directions:  Brainstorming is the first step in the design process.  On a piece of scratch paper, list three techniques for brainstorming.  This will be your ticket out.

Warmup

Week 13
Monday:  Class Dojo-Mojo Discovers the Maze
Tuesday:  Scholastic Art-Cell Hookup
Wednesday:  Vocabulary

Monday, November 6, 2017

Week 13- Klaus Kemp "The Diatomist"-Visual Art-CDE

Week 13

Thursday-7th Grade Standard 2.  Envision and Critique to Reflect

2.  Concepts, issues, and themes in the visual arts can be used to communicate ideas in various other disciplines

C.  Create works of art by incorporating themes taht represent and interpret ideas from visual narratives and other fiels of knowledge

Objective:  Students will create all over patterns inspired by the artwork of Klaus Kemp, the Diatomist.

Warmup 
"Perhaps you've never done much thinking about the beauty of algae, but the Victorians did.  Microscopists of the era used to arrange diatom -- single-cell organisms encased in jewel-like glass shells that likely date to the Jurassic Period __ into stunningly beautiful mosaics that resemble stained glass in miniature.  The last surviving diatomist is an Englishman named Klaus Kemp, who became fascinated with the practice as a teenager.  Because the Victorians left no records behind, Kemp had to figure it out for himself.  He's still at it today, supporting himself by selling his creations to a small but avid group of collectors." -NY Times

  
Directions:  Watch the provided video as a class.  Using a piece of thumbnal sketch paper, create an all over pattern inspired by the work of Klaus Kemp.  Remember that a thumbnail sketch should take 5 minutes or less.  This will be your ticket out.


Warmup

Week 13
Monday:  Class Dojo-Mojo Discovers the Maze
Tuesday:  Scholastic Art-Brick By Brick
Wednesday:  Vocabulary

Wednesday, November 1, 2017

Week 12 Cy Twombly-Classical Themes-Visual Art-CDE

Week 12-Thursday

Standard 1. Observe and Learn to Comprehend

3.  Knowledge of art vocabulary is important when critically analyzing works of arts

B.  Use domain-specific vocabulary relating to symbolism, genre, and performance technique in all art areas (DOK 1-2)

Objective: Students will identify classical themes in all art areas and explain a theme used in CY Twombly's artwork.

Warmup 

"Twombly's representations of the four seasons are typical to his production of the late 1980s and 1990s in which light has become a principal theme.  His prominent use of white echoes that of French Impressionists such as Claude Monet (1840-1926) for whom it was an important ingredient in the depiction of light.  A series of nine paintings, Untitled 1988 (Cy Twombly Gallery, Houston), portraying the green reflective surgaces of a watery pool recalls Monet's celebrated paintings of his water garden at Giverny, France created between 1899 and 1926.  Plant life and the sea also recur in Twombly's imagery of this period.  A ginle work is frequently made up of several parts, as in Quattro Stagioni which is subtitled A Painting in Four Parts.  The four seasons as symbols of the natural cycles of birth and death are a classical theme in poetry, music and painting.  In Twombly's Quattro Stagioni strong colours evoking the brilliance of the Mediterranean light are combined with scrawled poetic fragments from several sources.  After pre-priming the canvases with cream-coloured gesso, the artist pinned them to the wall and applied individual colours, allowing the paint to dribble down in long, vertical lines.  Autunno, or autumn, represents the third season of the year.  The idea for the cycle began with this season, inspired by the wine harvest in Bassano in Teverina."

http://www.tate.org.uk/art/artworks/twombly-quattro-stagioni-autunno-t07889

Warmup
https://docs.google.com/presentation/d/16X4XH1ohyhy7nX8oprFMLg2Nmp4Rt-qEdWj6AQV1mNk/edit?usp=sharing

Week 12
Monday:  Class Dojo
Tuesday:  Scholastic Art
Wednesday:  Vocabulary

Saturday, October 21, 2017

ISTE 7-B

Week 11-Thursday

Standard VII: Students use digital tools to broaden their perspectives and enright their learning by collaborating with others and working effectively in teams locally and globally.

B.  Students use collaborative technologies to work with others including peers, experts or community members, to examine issues and problems from multiple viewpoints.

Objective: Students will identify methods of using digital tools to collaborate.

Warmup 

Collaboration-The action of working with someone to produce or create something

Review the definition for collaboration.  Using a Perfect 3 Sentence Answer, describe a way you could use Google Classroom to work collaboratively.

Warmup

CDE Visual Art 7th Grade 1-3-A

Week 11-Thursday

Standard 1. Observe and Learn to Comprehend

3.  Knowledge of art vocabulary is important when critically analyzing works of arts

A.  Employ appropriate vocabulary for art categories such as realistic, abstract, non-objective, conceptual, and other genres (DOK1)

Objective: Students will review the work of Matthew Paladino and determine the use of the term conceptual to describe artwork.

Warmup 

“The darker content is usually influenced by a mix of current and historical events. I don't start with the mindset that I'm going to make a piece dark. I think it all gets consumed then expelled through the work. In an attempt to gain a deeper understanding of people, I try to observe their actions at their worst as well as their best. There are hard truths in there. I feel myself having to sit with it a while, trying to put myself in the mind of the offender and the victim. But if you spend too much time there, it starts to eat away at you. So then I try to untangle it from my consciousness, which making art helps to do. The darker stuff I try to be careful with, especially when dealing in real life events. My hope is I’m respectful when going down these ugly rabbit holes. They’re not my stories, and these things really happened to people, so I try not to get too emotionally self indulgent or fetishistic. But something about it draws me in, and that’s the cycle that ensues.” -Matthew Palladino, Interview by Gabe Scott, Juxtapoz

Conceptual-relating to or based on mental concepts

Review the artwork of Matthew Palladino, the posted quote from an interview with him, and the definition for the word conceptual.  Using a Perfect 3 Sentence Answer, explain what you think it means for artwork to be conceptual. 

Warmup

Vocabulary

Week 11-Wednesday

Week 11-Vocabulary-Write each posted vocabulary term on a single index card and then place in the noted section of your vocabulary ring.

6th/7th/8th Grade Visual Art-Math
  • Scale-In a scale drawing, a key that tells how the drawing's dimensions and the actual dimensions are related
Design and Modeling-Content
  • Innovation-An improvement of an existing technological product, system, or method of doing something
  • Invention-A new product system, or a process that has never existed before, created by study
Scalable Game Design
  • Script-A master agent broadcasts messages that multiple agents respond to
Link to slides with vocabulary:
https://docs.google.com/presentation/d/1ZRDpn8hYiEYhoZBQr2Y9fapvG7-UCSAjUmSYSk2dF58/edit?usp=sharing

ISTE 3-A

Week 11-Tuesday

Standard 3. Knowledge Constructor-Students critically curate a variety of resources using digital tools to construct knowledge, produce creative artifacts and make meaningful learning experiences for themselves and others.

A Students plan and employ effective research strategies to locate information and other resources for their intellectual or creative pursuits

Objective:  Students will evaluate new computer programs and identify what makes them innovative.

Warmup

Read the attached article. Using a Perfect 3 Sentence Answer, explain how video games effect social skills.

https://www.sciencenewsforstudents.org/article/video-games-level-life-skills

CDE Visual Art 7th Grade 2-1-C

Week 11-Tuesday

Standard 2.  Envisions and Critique

1.  Visual literacy skills are used to create meaning from a variety of information

C.  Interpret subjects, themes, and symbols as they relate to meaning in works of art (DOK 1-3) 

Objective:  Students will determine the sumbolism of installation artwork created by Cai Guo-Qiang.

Warmup

Read the attached article.  Using a Perfect 3 Sentence Answer, explain why Cai Guo-Qiang created the artwork described in the article.

http://art.scholastic.com/News-Logged-Out/2017/10/Lanterns-Illuminate-Philadelphia 

Friday, October 20, 2017

Ratios, Fractions, and Decimals

Week 11-Tuesday

Students in Design and Modeling will be interacting with simulations during their warmups to improve their understanding of ratios, fractions, and decimals.

Warmup

Follow the attached link.  Play until given further directions.

http://www.sheppardsoftware.com/mathgames/ratios/MatchingRates.htm

Mojo the Director

Week 11-Monday

ClassDojo Growth Mindset-The Big Show

https://ideas.classdojo.com/i/empathy-the-maze-1

Student prompt: 

What is something you would have done differently if you were Mojo?

Tuesday, October 17, 2017

Vocabulary

Week 10-Wednesday

Week 10-Vocabulary-Write each posted vocabulary term on a single index card and then place in the noted section of your vocabulary card ring.


6th/7th/8th Grade Visual Art-Math
  • Scale-In a scale drawing, a key that tells how the drawing's dimensions and the actual dimension are related
Design and Modeling-Students do not have vocabulary this week.  This is their first week in the class.  This is a 9 week class for them.  They will start with Week 1 Vocabulary next week.
Scalable Game Design-Math
  • Script-A master agent broadcasts messages that multiple agents respond to

Link to slides with vocabulary:

https://docs.google.com/presentation/d/1ZRDpn8hYiEYhoZBQr2Y9fapvG7-UCSAjUmSYSk2dF58/edit?usp=sharing

CDE Visual Art 7th Grade 4-2-D

Week 10-Tuesday

Standard 4.  Relate and Connect to Transfer

2.  The visual arts community messages its cultural traditions and events.

D.  Identify and discuss the contributions artists make to their community and to society as a whole.

Objective:  Students will determine how art impacts a community and the effects of artwork on society.

Warmup

Read the attached article. Using a Perfect 3 Sentence Answer, explain why this mural is an important part of the community and why it was important that it be restored.

http://art.scholastic.com/News-Logged-Out/2017/10/Haring-Mural-Restored

Ratios, Fractions, and Decimals

Week 10-Tuesday

Students in Design and Modeling will be interacting with simulations during their warmups to improve their understanding of ratios, fractions, and decimals.

Warmup

Follow the attached link.  Play until given further directions.


http://www.sheppardsoftware.com/mathgames/ratios/MatchingRates.htm

ISTE 3-A

Week 10-Tuesday

Standard 3. Knowledge Constructor-Students critically curate a variety of resources using digital tools to construct knowledge, produce creative artifacts and make meaningful learning experiences for themselves and others.

A Students plan and employ effective research strategies to locate information and other resources for their intellectual or creative pursuits

Objective:  Students will evaluate new computer programs and identify what makes them innovative.

Warmup

Read the attached article. Using a Perfect 3 Sentence Answer, explain what the computer program in the article does.


https://www.sciencenewsforstudents.org/article/super-chilled-imaging-technique-brings-its-developers-nobel-prize-chemistry

Wednesday, October 4, 2017

The Big Show

Week 9-Monday

ClassDojo Growth Mindset-The Big Show

https://ideas.classdojo.com/f/perseverance-the-dip-3

Student prompt: 

We usually want to be the best at what we are doing.  Instead of comparing our success with others, what kind of attitude can we have?

Tuesday, October 3, 2017

Vocabulary

Week 8-Wednesday

Week 8-Vocabulary-Write each posted vocabulary term on a single index card and then place in the noted section of your vocabulary card ring.


6th/7th/8th Grade Visual Art-Math
  • Segment-A part of a line that consists of two endpoints and all the points between them
Design and Modeling-Math
  • No Vocabulary-Check and make sure you have all your vocabulary and it's up to date!

Scalable Game Design-Math
  • Pull-An agent can pull one or more objects
  • Push-An agent can push one or more objects
Link to slides with vocabulary:

https://docs.google.com/presentation/d/1ZRDpn8hYiEYhoZBQr2Y9fapvG7-UCSAjUmSYSk2dF58/edit?usp=sharing

ISTE 3-A

Week 8-Tuesday

Standard 3. Knowledge Constructor-Students critically curate a variety of resources using digital tools to construct knowledge, produce creative artifacts and make meaningful learning experiences for themselves and others.

A Students plan and employ effective research strategies to locate information and other resources for their intellectual or creative pursuits

Objective:  Students will use supportive available in digital resources to gain a deeper understanding of material.

Warmup

Read the attached article. Using the article, vocabulary, and a Perfect 3 Sentence Answer, explain the word evolve and how it relates to the article.

https://www.sciencenewsforstudents.org/article/become-australians-these-spiders-crossed-ocean

CDE Visual Art 7th Grade 3-1-A

Week 8-Tuesday

Standard 3. Invent and Discover to Create

1. Achieve the ability to plan, anticipate outcomes, and demonstrate craftsmanship in creating a work of art

A.  Recognize, utilize, and demonstrate form, function, and craftsmanship when creating works of art (DOK 1-3)


Objective:  Students will identify and analyze craftsmanship and artistic process in contemporary art.

Warmup

Read the attached article. Using a Perfect 3 Sentence Answer, explain how the artwork in the article was made, or the craftsmanship used


http://art.scholastic.com/News-Logged-Out/2017/10/Tiny-Doors-of-Atlanta 

Climbing Out of the Dip

Week 8-Monday

ClassDojo Growth Mindset-Climbing Out of the Dip

https://ideas.classdojo.com/f/perseverance-the-dip-2

Student prompt: 

What should you do when you make a mistake?

Wednesday, September 27, 2017

ISTE 4-B

Week 7-Thursday

Standard 4.  Innovative Designer-Students use a variety of technologies within a design process to identify and solve problems by creating new, useful or imaginative solutions.

Students select and use digital tools to plan and manage a design process that considers design constraints and calculated risks.
 
Objective: Students will develop personal learning goals related to using technology as a learning tool.

Warmup

Students will identify digital tools to assist them in meeting classroom goals.


https://docs.google.com/presentation/d/1XJrjzzUXU8E8dxmeQ4b1myvST1QN7hvVKrHTwtTpba0/edit?usp=sharing

Tuesday, September 26, 2017

CDE Visual Art 7th Grade 1-1-A

Week 7-Thursday

Standard 1. Observe and Learn to Comprehend

1. The characteristics and expressive features of art and design are used in analyzing and synthesizing the meaning in works of art

A.  Describe and demonstrate how characteristics and expressive features of art and design contribute to the aesthetic value of works of art (DOK 1-3)

Objective:  Students will identify the elements of art and principles of design that make the work of Katrin Fridriks successful.

Warmup
The intensely variegated and supremely balanced work of Icelandic artist Katrin Fridriks conveys messages far beyond the abstract relationship between material and surface. To describe her paintings as contemporary Abstract Expressionism is insufficient, negligent in the recognition and analysis of its many applied sciences. Ceaseless in her exploration of form, she maintains a devout connection with the Earth, as well her own mind and body. An expert at extracting the elements of her environment, Fridriks assimilates the earth’s natural phenomena, allowing various aspects to be absorbed somatically. After lengthy preparation and contemplation, a series of swift and carefully choreographed movements serve as a transcendental projection of converted energy into color and structure. Such application of these gestures summon strength, athleticism, endurance and precision. The sum of the parts not only brings a picture into focus, but demonstrates the process as an event itself.  -Gabe Scott, Juxtapoz

 On a piece of scratch paper, using a Perfect 3 Sentence Answer, explain what makes this an interesting artwork.  Use at least one vocabulary term from Design Bootcamp.

Warmup
https://docs.google.com/presentation/d/18f3pcyR_bP2z9sG3Mix7LtdC_oYLfjzsISUoeVE9aa4/edit?usp=sharing

Vocabulary

Week 7-Wednesday

Week 7-Vocabulary-Write each posted vocabulary term on a single index card and then place in the noted section of your vocabulary card ring.


6th/7th/8th Grade Visual Art-Math
  • Ray-A part of a line that has one endpoint and extend without end in one direction
Design and Modeling-Math
  • Model-A visual, mathematical, or three-dimensional representation in detail of an object or design, often smaller than the original.  A model is often used to test ideas, make changes to a design, and to learn more about what would happen to a similar real, object

Scalable Game Design-Math
  • Perceive-act synchronization-Agent responds based on events occurring in game
  • Polling-An agent polls other agents and reports data to determine how the simulation will respond 

Link to slides with vocabulary:

https://docs.google.com/presentation/d/1ZRDpn8hYiEYhoZBQr2Y9fapvG7-UCSAjUmSYSk2dF58/edit?usp=sharing